Raise awareness of good posture
Refresh ergonomic working postures (e.g. muscle warm-ups).
- Good posture
- Muscle wake-up
- The right movement
The focus is on physical and psychological well-being, prevention and first aid.
Prevention gets through better with a game than with a poster. These programmes have teams revisit the right reflexes together, without ever trivialising the subject. They complement your mandatory training and make people want to put it into practice.
A member of staff shall receive the first-aid training needed to give first aid in an emergency in each workshop where dangerous work is carried out.
Long working hours (≥ 55 hours per week) was responsible for 745,000 deaths globally in 2016.
It may seem a strange principle to enunciate as the very first requirement in a Hospital that it should do the sick no harm.
Refresh ergonomic working postures (e.g. muscle warm-ups).
Revise or learn emergency first-aid skills as a team.
Raise awareness of psychosocial risks (PSR) and the right to disconnect.
Offer stress management sessions (sophrology, breathing).
Develop reflexes in response to the risk of workplace accidents.
Introduce the team to a regular, inclusive physical activity.
Educate people on the importance of diet for energy at work.
Share collective tips for better rest and good recovery.
Identify volunteer “safety ambassadors” within the teams.
Learn to spot the signs of distress in colleagues.
Though we cannot change the human condition, we can change the conditions under which humans work.
A team building session in which teams play challenges on participants' phones while a big screen shows the running order, the scores and the cinematic sequences. A facilitator runs the room from start to finish. Everything happens in person.
No. Participants scan a QR code and play in their phone's browser. No account, no password, no installation. It works on iPhone and Android.
No. The platform adapts to your headcount, from a small team to the whole company, in one or several rooms.
No special equipment. We adapt to your room and your set-up, whatever it may be, and we bring whatever is missing.
Thirty minutes on your premises. You play a challenge and see the report at the end.