Instil eco-responsibility
Raise awareness of eco-friendly workplace habits through play.
- A typical day
- True or false
- The calculation
The focus is on social, environmental and ethical impact, and on sustainability.
A CSR commitment can be read in a report, but it is lived in a room. These programmes turn your commitments into collective experiences: understanding, deciding and acting together. The content is adapted to your sector and to your actual initiatives.
Corporate social responsibility is the responsibility of enterprises for their impacts on society.
Only 6.9% of materials used by the global economy come from recycled sources.
Sustainable development is development that meets the needs of the present without compromising the ability of future generations to meet their own needs.
Raise awareness of eco-friendly workplace habits through play.
Take on a challenge whose winnings or outcome benefit an NGO.
Run an educational workshop (e.g. the Climate Fresk).
Create activities based on recycling or upcycling.
Support local artisans or producers during the event.
Put the team's skills to work for a charitable project.
Offer immersive workshops that change how people see difference.
Co-create or take ownership of the company's ethics charter.
Organise a “zero waste” or food-waste reduction challenge.
Align the team's actions with the company's public commitments.
Corporate social responsibility is the responsibility of enterprises for their impacts on society.
A team building session in which teams play challenges on participants' phones while a big screen shows the running order, the scores and the cinematic sequences. A facilitator runs the room from start to finish. Everything happens in person.
No. Participants scan a QR code and play in their phone's browser. No account, no password, no installation. It works on iPhone and Android.
No. The platform adapts to your headcount, from a small team to the whole company, in one or several rooms.
No special equipment. We adapt to your room and your set-up, whatever it may be, and we bring whatever is missing.
Thirty minutes on your premises. You play a challenge and see the report at the end.